An interactive, GPU‑accelerated star atlas built from the Hipparcos catalog with real‑time enrichment (temperature, absolute magnitude, estimated radius) plus a provenance‑aware horoscope / ephemeris service. This page documents what data we use, how we transform it, and where to explore.
Data Sources
The atlas uses a curated stellar dataset with positional, photometric, and motion attributes for interactive visualization and search.
- Core stellar records are optimized for fast client rendering and offline-friendly viewing.
- Ownership and custom naming are applied as account-linked metadata when online services are available.
- Constellation linework and labels are provided by curated sky-culture data.
Transformation Pipeline
1. Load & Sort
All stars are filtered for numeric magnitude, then sorted ascending (brightest first) to prioritize early instancing & label consideration.
- Filter invalid magnitudes
- Sort by mag
- Index HIP → array slot
2. Enrich
Per star we derive:
- Absolute magnitude:
M = m - 5 (log10(d) - 1) - Temperature (Ballesteros) from B−V
- Luminosity from
Mvs. Sun - Radius via
R = sqrt(L) / (T/Tsun)^2 - Spectral & luminosity classes (heuristics)
3. Position
We apply proper motion offset (J2000 → epoch year) and optional precession. Distance is logarithmically compressed: d' = log10(pc+1) * base * mult.
This preserves spatial feel while keeping far stars inside the camera frustum.
4. Render
Billboard atlas (animated phases) or legacy Phong spheres. Colors from B−V (table or blackbody). Sizing either magnitude/spec heuristic or physical radius compression (power 0.35).
5. Labels
Every star can have a label. Auto mode keeps ≤10 visible: scored by apparent pixel size, distance, and screen-center weight. Grid / all / proximity modes also available.
Screen‑space anchor ensures banner never covers stellar core.
6. Ownership Overlay
When online services are available, account ownership and custom names are merged into displayed star records.
Key Features
- 118k+ Stars
- Adaptive Labels
- HIP Search
- Proper Motion & Precession
- Physical Color Modes
- Billboard Atlas Shader
- Constellations
- Star Ownership
- Email Verification